Für eine korrekte Darstellung dieser Seite benötigen Sie einen XHTML-standardkonformen Browser, der die Darstellung von CSS-Dateien zulässt.

Youtube Kanal CG

Sie sind hier

  • English
  • Deutsch

Virtual Reality

Semester: 
2020 Sommersemester
Dozent: 
Betreuer: 
Ort/Zeit: 
Room: H-C 7325 Time: Mi. 8:30 - 10:00
SWS/LP: 
SWS: 2+1, CP: 4
Empfohlen für: 
Computer Science Master
Voraussetzungen: 
CG I
Prüfungsleistung: 
Mündlich 20-40 Min.; Vorraussetzung: Projectaufgabe

Goals

Virtual Reality is an application field of the interaction between humans and technology. Participants will be enabled to the subject Computer Graphics to the application field of Virtual Reality and create hardware specific configurations.
 

Contents

  • Basics, expecially immersion, control flow, components of a VR application
  • Human perception, eye, ear and bodily perception
  • VR-hardware: Display devices, motion capturing, input devices, feedback, acoustic feedback.
  • Special aspects of Computer Graphics: Stereo projection, mesh-streaming and -reduction, LOD's
  • 3D-scanning: Image based procedures, laser scanning, mechanical digitizer
  • Slides

Lecture Material

Slides

Practice sheets

Übungsbetreuer: 
Übungsort/Übungszeit: 
Room: H-A 7118 Time: Mo. 9:00 - 10:00
Übungsbetrieb: 

In the process of the lab exercises questions concerning the general understanding are answered as well as simple arithmetical problem exercises are solved.