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Virtual Reality
Semester:
2020 Sommersemester
Dozent:
Betreuer:
Ort/Zeit:
Room: H-C 7325 Time: Mi. 8:30 - 10:00
SWS/LP:
SWS: 2+1, CP: 4
Empfohlen für:
Computer Science Master
Voraussetzungen:
CG I
Prüfungsleistung:
Mündlich 20-40 Min.; Vorraussetzung: Projectaufgabe


Goals
Virtual Reality is an application field of the interaction between humans and technology. Participants will be enabled to the subject Computer Graphics to the application field of Virtual Reality and create hardware specific configurations.
Contents
- Basics, expecially immersion, control flow, components of a VR application
- Human perception, eye, ear and bodily perception
- VR-hardware: Display devices, motion capturing, input devices, feedback, acoustic feedback.
- Special aspects of Computer Graphics: Stereo projection, mesh-streaming and -reduction, LOD's
- 3D-scanning: Image based procedures, laser scanning, mechanical digitizer
- Slides
Lecture Material
Übungsbetreuer:
Übungsort/Übungszeit:
Room: H-A 7118 Time: Mo. 9:00 - 10:00
Übungsbetrieb:
In the process of the lab exercises questions concerning the general understanding are answered as well as simple arithmetical problem exercises are solved.

