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Virtual Reality
Semester:
2020 Sommersemester
Lecturer:
Tutor:
Location/Time:
Room: H-C 7325 Time: Mi. 8:30 - 10:00
SWS/CP:
SWS: 2+1, CP: 4
Recommended for:
Computer Science Master
Requirements:
CG I
Examination Type:
Oral 20-40 Min.; Prerequisite: Project task


Goals
Virtual Reality is an application field of the interaction between humans and technology. Participants will be enabled to the subject Computer Graphics to the application field of Virtual Reality and create hardware specific configurations.
Contents
- Basics, expecially immersion, control flow, components of a VR application
- Human perception, eye, ear and bodily perception
- VR-hardware: Display devices, motion capturing, input devices, feedback, acoustic feedback.
- Special aspects of Computer Graphics: Stereo projection, mesh-streaming and -reduction, LOD's
- 3D-scanning: Image based procedures, laser scanning, mechanical digitizer
- Slides
Lecture Material
The course slides and the practice sheet can be found on moodle. The moodle course requires an enrolment key, which is sent to all students that have registered for the course in UNISONO.
Tutor:
Tutorial Location / Tutorial Time:
Room: H-A 7118 Time: Mo. 9:00 - 10:00
Tutorial:
In the process of the lab exercises questions concerning the general understanding are answered as well as simple arithmetical problem exercises are solved.

