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Youtube Channel CG

Clone of Computergraphics II

Semester: 
2016 Sommersemester
Lecturer: 
Location/Time: 
Time/Place: H-C 6321 On: Thursdays 10:00 - 12:00
SWS/CP: 
SWS: 2+2, LP: 5
Recommended for: 
AINF-ET-5-7, AINF-MW-5-7, Ba Inf, Ma BI, Ma Inf, Ma MI
Requirements: 
Computer Graphics I (recommended)
Announcements: 
  • Here you will find the latest news regarding this lecture.

Aims

Building on the basic understanding of the generative 3D-Computer Graphics teaching of CG-I, this lecture develops the basic outline aspects of geometric modelling and animation. Participants will learn the basic context of Computer Graphics and are taught to develop a simple, interactive 3D-application on their own.


Content

  • Freeform curves and -surfaces
  • Polygon meshes
  • Modelling techniques
  • Implizite Flächen
  • Subdivision curves and -surfaces
  • Keyframe animation
  • Multiple section models

Lecture Material

Slides

 


Tutorial Location / Tutorial Time: 
Ort: H-F 104/105 Zeit: Do. 12.00 - 14.00
Tutorial: 

In the course of the lab work questions concerning the calculating assignments and lecture content are answered, and simple algorithmic problems and programming tasks in C/C++ are executed.

A mandatory, binding registration in the LSF for one of the lab times is requested.

For students of Mathematics and of Computer Science beginning with Examination Regulations of 2006 the lab exercises are mandatory and is considered a prerequisite. As a precondition for participation in the written examination you have to score at least 50% of the obtainable points. The number of points are listed on each examination sheet.

Contact Persons and Office Hours:

Contact persons are primarily the tutors. Please contact the lecturer only in case of doubt. Please note the office hours.
 

Name E-Mail
Prof. Dr. Andreas Kolb (Dozent) andreas.kolb@uni-siegen.de
Dipl.-Inf. Christoph Schikora (Organisation) christoph.schikora@uni-siegen.de
Dipl.-Inform. David Bulczak (Organisation) david.bulczak@uni-siegen.de
John Franklin Rickard (Tutor) johnfr93@gmail.com

News Group and Mailing List

Questions regarding the lecture material should be asked primarily in our lab time and newsgroups (uni-siegen.cg). Under Linux you can use, e.g., the handy client pan. To do this enter your name and e-mail address in the pan setup wizard. The server address is news.uni-siegen.de. Then the newsgroups which come under uni-siege.cg are automatically downloaded.
Notice: Access is possible from outside of the University! For this you can use your HRZ-login data.

Our group has also set up a mailing liste , in order to forward event information concerning directly to the persons affected and interested, resp.


Literature

  • Akenine-Möller und Haines: Real-Time Rendering, AK Peters, 2008
  • Eberly: 3D Game Engine Design, Morgan Kaufman, 2006
  • Parent: Computer Animation -- Algorithms and Techniques, Morgan Kaufmann, 2012
  • Watt und Policarpo: 3D Games -- Realtime Rendering und SW Technology, Addision Wesley, 2001
  • Bungartz, Griebel und Zenger: Einführung in die Computergraphik, Vieweg, 2002