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Project Group (Option 1)

2019-2020 Wintersemester
20 LP
Recommended for: 
Master Inf.
CG I plus GraPra or VR or SciVis or CG III
Examination Type: 
see below

Topic (Option 1)

Imagine looking into a virtual mirror and see some shape mirror your body movements and facial expressions.

This project group will create such an application, where a user stands in front of the powerwall in our Virtual Reality lab and is tracked using the optical body tracking system installed there. Furthermore, the user’s face will be recorded with a webcam. The project group will create an adaptable and deformable models of at least one vaguely human-like forms, e.g. apes or robots. Body tracking information from the optical tracking system and face landmarks reconstructed from the webcam images will be applied to these models. The result is then rendered in stereo-3D on the powerwall that will act as the virtual mirror.


  • Get body tracking information from the optical tracking system in VR lab
  • Track face landmarks via webcam using existing OpenCV and DLib modules
  • Filter the tracking data appropriately to reduce noise, especially in the case of the face landmark data
  • Develop a deformable model with proper skeleton-based animation and realistic deformations (no self-intersections, proper deformation of body mass etc.)
  • Visualize the animated model live on the powerwall in stereo-3D

Participating in this project group requires team spirit, perseverance, and an interest in Computer Graphics. You need to have passed Computer Graphics I. Additionally, it is helpful to have participated in at least one other computer graphics course, e.g. Virtual Reality, Computer Graphics III, or Computer Graphics Practical Training.

If you are interested, please contact Martin Lambers.