Publications
Articles in Journals
| · | Nicolas Cuntz, Andreas Kolb, Robert Strzodka and Daniel Weiskopf |
| Particle Level Set Advection for the Interactive Visualization of Unsteady 3D Flow | |
| In in Computer Graphics Forum (Proc. EuroVis), 27(3), 2008, pages 719-716 | |
| [bib] [pdf] |
| · | M. Lindner, M. Lambers, A. Kolb |
| Data Fusion and Edge-Enhanced Distance Refinement for 2D RGB and 3D Range Images | |
| In in Int. J. on Intell. Systems and Techn. and App. (IJISTA), Issue on Dynamic 3D Imaging, 5(1), 2008, pages 344 - 354 | |
| [bib] [pdf] |
| · | S. Todt, M. Langer, C. Rezk-Salama, A. Kolb, K.D. Kuhnert |
| Spherical Light Field Rendering in Application for Analysis by Synthesis | |
| In in Int. J. on Intell. Systems and Techn. and App. (IJISTA), Issue on Dynamic 3D Imaging, 5(1), 2008, pages 304 - 314 | |
| [bib] [pdf] |
| · | Christof Rezk-Salama, Severin Todt and Andreas Kolb |
| Raycasting of Light Field Galleries from Volumetric Data | |
| In in Computer Graphics Forum (Proc. EuroVis), 27(3), 2008, pages 839-846 | |
| [bib] [pdf] |
| · | M. Lambers, H. Nies, A. Kolb |
| Interactive Dynamic Range Reduction for SAR Images | |
| In in Geoscience and Remote Sensing Letters, 5(3), 2008, pages 507-511 | |
| [bib] [pdf] |
| · | S. Todt, C. Rezk-Salama, A. Kolb, K.-D. Kuhnert |
| GPU-Based Spherical Light Field Rendering with Per-Fragment Depth Correction | |
| In in Computer Graphics Forum, 27(8), 2008, pages 2081-2095 | |
| [bib] |
| · | Christof Rezk-Salama, Andreas Kolb |
| Opacity Peeling for Direct Volume Rendering | |
| In in Computer Graphics Forum (Proc. Eurographics), 25(3), 2006, pages 597-606 | |
| [bib] [pdf] |
| · | R. Strzodka, M. Doggett, A. Kolb |
| Scientific Computation for Simulations on Programmable Graphics Hardware | |
| In in Simulation Practice & Theory, 13(8), 2005, pages 667-680 | |
| [bib] [pdf] |
| · | G. Greiner, A. Kolb, A. Riepl |
| Scattered Data Interpolation Using Data-Dependent Optimization Techniques | |
| In in Graphical Models, 64, 2002, pages 1-18 | |
| [bib] [pdf] |
| · | Lutz Latta, Andreas Kolb |
| Homomorphic Factorization of BRDF-based Lighting Computation | |
| In in ACM Trans. on Graphics (Proc. SIGGRAPH), 21(3), 2002, pages 509-516 | |
| [bib] [pdf] |
| · | Andreas Kolb |
| Virtuelle Realität an der Fachhochschule Wedel | |
| In in Mensch und Technik, VDI Bezirksverband Hamburg, 2000 | |
| [bib] |
| · | A. Kolb, H. Pottmann, H.-P. Seidel |
| Fair Surface Reconstruction Using Quadratic Functionals | |
| In in Computer Graphics Forum (Proc. Eurographics), 14(3), 1995, pages 469-479 | |
| [bib] [pdf] |
| · | G. Greiner, A. Kolb, R. Pfeifle, H.-P. Seidel, M. Encarnacao, R. Klein |
| A Platform for Visualizing Curves and Surfaces | |
| In in Computer Aided Design, 24(7), 1995, pages 559-566 | |
| [bib] |
| · | A. Kolb, H.-P. Seidel |
| Interpolating Scattered Data With C² Surfaces | |
| In in Computer Aided Design, 27(4), 1995, pages 277-282 | |
| [bib] [pdf] |
Book Chapters
| · | A. Kolb, R. Leschke, T. Reinhard |
| Interaktion. Ein Begriff zwischen den Wissenschaften | |
| In Navigationen - Special Issue, Transcript Verlag, 2008 | |
| [bib] |
| · | A. Kolb, C. Rezk-Salama, J. Venus |
| Displaying Interplay - Entwicklungstrends der Mensch-Maschine Interaktion | |
| In Navigationen -- Special Issue: Display II Digital, Transcript Verlag, 2007 | |
| [bib] [pdf] |
| · | K. Kuhnert, M. Langer, M. Stommel, A. Kolb |
| Dynamic 3D Vision | |
| In Vision Systems, Advanced Robotic Systems, Vienna, 2007 | |
| [bib] |
| · | P. Slusallek, R. Klein, A. Kolb, G. Greiner |
| An Object-Oriented Approach for Curves and Surfaces | |
| In Object-Oriented and Mixed Programming Paradigms, Springer, 1996 | |
| [bib] |
Peer-Reviewed Papers
| · | A. Kolb, E. Barth, R. Koch |
| ToF-Sensors: New Dimensions for Realism and Interactivity | |
| In in Conf. on Computer Vision and Pattern Recognition (CVPR), Workshop on ToF Camera based Computer Vision (TOF-CV), 2008, pages 1-6 | |
| [bib] [pdf] |
| · | M. Lambers, A. Kolb |
| Adaptive Dynamic Range Reduction for SAR Images | |
| In in Proc. 7th European Conference on Synthetic Aperture Radar (EUSAR), 3, 2008, pages 371-374 | |
| [bib] [pdf] |
| · | I. Chiosa, A. Kolb |
| Variational Multilevel Mesh Clustering | |
| In in Proc. IEEE Int. Conf. on Shape Modeling and Applications (SMI), 2008, pages 197-204 | |
| [bib] [pdf] |
| · | M. Lambers, A. Kolb |
| Automatic Point Target Detection For Interactive Visual Analysis of SAR Images | |
| In in Proc. Int. IEEE Geoscience and Remote Sensing Symposium (IGARSS), 2008 | |
| [bib] [pdf] |
| · | M. Lindner, A. Kolb, T. Ringbeck |
| New Insights into the Calibration of TOF Sensors | |
| In in IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), Workshop on ToF Camera based Computer Vision (TOF-CV), 2008, pages 1-5 | |
| [bib] [pdf] |
| · | S. Todt, C. Rezk-Salama, A. Kolb |
| Light Field Rendering for Games | |
| In in Proc. Theory and Practice of Computer Graphics, 2008, pages 27--33, Best Student Paper Presentation Award | |
| [bib] [pdf] |
| · | Severin Todt, Christof Rezk-Salama, Lisa Brückbauer, Andreas Kolb |
| Progressive Light Field Rendering for Web Based Data Presentation | |
| In in Workshop on Hyper-Media 3D Internet, 2008, pages 23-32 | |
| [bib] |
| · | N. Cuntz, M. Leidl, A. Kolb, C. Rezk-Salama, M. Böttinger |
| GPU-based Dynamic Flow Visualization for Climate Research Applications | |
| In in Proc. Simulation and Visualization, 2007, pages 371-384 | |
| [bib] [pdf] |
| · | M. Lindner, A. Kolb |
| Calibration of the intensity-related distance error of the PMD TOF-Camera | |
| In in SPIE: Intelligent Robots and Computer Vision XXV, 6764, 2007, pages 6764-35 | |
| [bib] [pdf] |
| · | B. Streckel, B. Bartczak, R. Koch, A. Kolb |
| Supporting Structure From Motion with a 3D-Range-Camera | |
| In in Scandinavian Conf. Image Analysis (SCIA), 2007, pages 233-242 | |
| [bib] [pdf] |
| · | Nicolas Cuntz, Andreas Kolb |
| Fast Hierarchical 3D Distance Transforms on the GPU | |
| In in Eurographics 2007 (short paper), 2007, pages 93-96 | |
| [bib] [pdf] |
| · | M. Lindner, A. Kolb |
| Data-Fusion of PMD-Based Distance-Information and High-Resolution RGB-Images | |
| In in Proc. of the Int. IEEE Symp. on Signals, Circuits & Systems (ISSCS), 1, 2007, pages 121 - 124 | |
| [bib] [pdf] |
| · | Maik Keller, Jens Orthmann, Andreas Kolb, Valerij Peters |
| A Simulation Framework for Time-Of-Flight Sensors | |
| In in Proc. of the Int. IEEE Symp. on Signals, Circuits & Systems (ISSCS), 1, 2007, pages 125 - 128 | |
| [bib] [pdf] |
| · | S. Todt, C. Rezk-Salama, T. Horz, A. Pritzkau, A. Kolb |
| An Interactive Exploration of the Virtual Stronghold Dillenburg | |
| In in Eurographics 2007 (Cultural Heritage), 2007, pages 17-24 | |
| [bib] [pdf] |
| · | M. Lambers, A. Kolb, H. Nies, M. Kalkuhl |
| GPU-based Framework for Interactive Visualization of SAR Data | |
| In in Proc. Int. IEEE Geoscience and Remote Sensing Symposium (IGARSS), 2007, pages 4076 - 4079 | |
| [bib] [pdf] |
| · | T. Horz, A. Pritzkau, C. Rezk-Salama, S. Todt, A. Kolb |
| Gaming Technology in Cultural Heritage Systems | |
| In in Proc. 8th Int. Conf. on Intelligent Games and Simulation, 2007 | |
| [bib] [pdf] |
| · | J. Mehnert-Spahn, S. Speck, A. Kolb |
| A Cross-Platform Approach for User-Interaction in Virtual Environments | |
| In in 9. Fachtagung zu Virtual Reality und Augmented Reality,, 2006, pages 321-328 | |
| [bib] |
| · | C. Rezk-Salama, S. Todt, L. Brückbauer, T. Horz, T. Knoche, B. Labitzke, M. Leidl, J. Orthmann, H. Payer, M. Piotraschke, T. Schmiade, A. Kolb |
| Game Development as Part of the Computer Science Education | |
| In in Proc. International Digital Games Conference (iDiG), Springer, 2006, pages 15-24 | |
| [bib] [pdf] |
| · | Marvin Lindner, Andreas Kolb |
| Lateral and Depth Calibration of PMD-Distance Sensors | |
| In in Advances in Visual Computing, Springer, 2, 2006, pages 524-533 | |
| [bib] [pdf] |
| · | J. H. G. Ender, J. Klare, I. Walterscheid, A. R. Brenner, M. Weiß, C. Kirchner, H. Wilden, O. Loffeld, A. Kolb, W. Wiechert, M. Kalkuhl, S. Knedlik, U. Gebhardt, H. Nies, K. Natroshvili, S. Ige, A. Medrano O |
| Bistatic Exporation Using Spaceborne and Airborne SAR Sensors: A Close Collaboration Between FGAN, ZESS and FOMAAS | |
| In in IEEE IGARSS, 2006, pages 1828-1831 | |
| [bib] |
| · | Andreas Kolb, Christof Rezk-Salama |
| Efficient Empty Space Skipping for Per-Pixel Displacement Mapping | |
| In in Proc. Vision, Modeling and Visualization (VMV), 2005, pages 407-414 | |
| [bib] [pdf] |
| · | Andreas Kolb, Nicolas Cuntz |
| Dynamic Particle Coupling for GPU-Based Fluid Simulation | |
| In in Proc. 18th Symposium on Simulation Technique,, 2005, pages 722-727 | |
| [bib] [pdf] |
| · | Christof Rezk-Salama, Andreas Kolb |
| A Vertex Program for Efficient Box-Plane Intersection | |
| In in Proc. Vision, Modeling and Visualization (VMV), 2005, pages 115-122 | |
| [bib] [pdf] |
| · | C. Bastuck, T. Hambürger, T. Hof, M. Keller, P. Kohlmann, J. Mehnert, S. Nowak, C. Rezk-Salama, A. Kolb |
| An Open and Extensible Framework for Visualization | |
| In in Tagungsband der Informatiktage 2005 der Gesellschaft für Informatik, 2005, pages 151-154 | |
| [bib] [pdf] |
| · | Andreas Kolb, Lutz Latta, Christof Rezk-Salama |
| Hardware-based Simulation and Collision Detection for Large Particle Systems | |
| In in Proc. Graphics Hardware, 2004, pages 123-131 | |
| [bib] [pdf] |
| · | A. Kolb, L. John |
| Volumetric Model Repair for Virtual Reality Applications | |
| In in Eurographics Short Presentations, 2001, pages 249-256 | |
| [bib] [pdf] |
| · | A. Kolb, H. Pottmann, H.-P. Seidel |
| Surface Reconstruction Based Upon Minimum Norm Networks | |
| In in Math. Methods for Curves and Surfaces, 1995, pages 293-304 | |
| [bib] [pdf] |
| · | P. Slusallek, R. Klein, A. Kolb, G. Greiner |
| An Object-Oriented Approach to Curves and Surfaces | |
| In in Proc. 4th Eurographics Workshop on Object-Oriented Graphics, 1994, pages 29-39 | |
| [bib] [pdf] |
| · | P. Slusallek, R. Klein, A. Kolb, G. Greiner |
| An Object-Oriented Framework for Curves and Surfaces With Applications | |
| In in Curves and Surfaces II, 1994 | |
| [bib] [pdf] |
Technical Reports
| · | Nicolas Cuntz, Robert Strzodka, Andreas Kolb |
| Real-Time Particle Level Sets with Application to Flow Visualization | |
| In Technical Report , Computer Graphics Group, Institute for Vision and Graphics (IVG), University of Siegen, 2007 | |
| [bib] [pdf] |
| · | S. Todt, C. Rezk-Salama, A. Kolb |
| Fast (Spherical) Light Field Rendering with Per-Pixel Depth | |
| In Technical Report , Computer Graphics Group, University of Siegen, 2007 | |
| [bib] [pdf] |
| · | Nicolas Cuntz, Andreas Kolb |
| Fast Hierarchical 3D Distance Transforms on the GPU | |
| In Technical Report , Computer Graphics Group, Institute for Vision and Graphics (IVG), University of Siegen, 2006 | |
| [bib] [pdf] |
PhD Theses
| · | Andreas Kolb |
| Optimierungsansätze bei der Interpolation verteilter Daten | |
| In PhD Thesis , Universität Erlangen Nürnberg, 1995 | |
| [bib] |
Miscellaneous
| · | Severin S. Todt, C. Rezk-Salama, A. Kolb |
| Real-Time Fusion of Depth and Light Field Images | |
| In ACM SIGGRAPH Posters, 2005 | |
| [bib] [pdf] |
| · | L. Latta, A. Kolb |
| Lichtspiele in der Medieninformatik | |
| In Auditorium - Jahresschrift der FH Wedel, p. 22-23, 2001 | |
| [bib] |

